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PFL – Draft Class Attribute Threshold Explanation [HB]
By Darryl Breckheimer
Special to primetime-football.com

PFL – Draft Class Attribute Threshold Explanation

Each season I enjoy dumping the draft class into an EXCEL spreadsheet… and then begin my scouting process. Prior to the copy / paste of talent into EXCEL… I do a VERY quick targeting of obvious talent that catches my eye (this QUICK glance can be HEAVILY influenced based on my teams needs) – this year, 13 players were targeted before the DEEP DIVE.

After the class has been transferred to EXCEL I do some simple formatting (borders, column / row width and height and select a font that is easy on the eyes) – I also move the “POS” column to the left of the player name and place the target column to the very far left (hate “POS” placement after WT, so annoying).

Primarily, I use GREEN and RED cell color fill to identify positive and negative ratings for attributes of importance – I may evaluate attribute you don’t and may overlook attribute you find important, so the scouting of talent I do may not match up well with your view and evaluation of players.



Attributes that are globally rated… AWR, STA, INJ, TGH and KR – I may be more critical or forgiving with these attribute thresholds based on position (for example, QB I’d be more critical than K or P as it pertains to INJ).

AWR: 60 and higher is GREEN while 49 and lower is RED… I’ll attempt to address weight / importance when I review each position.
STA: 90 and higher is GREEN while 69 and lower is RED… I’ll attempt to address weight / importance when I review each position.
INJ: 90 and higher is GREEN while 69 and lower is RED… I’ll attempt to address weight / importance when I review each position.
TGH: 90 and higher is GREEN while 69 and lower is RED… I’ll attempt to address weight / importance when I review each position.
KR: 85 and higher is GREEN while I do not call out a threshold for RED.

With that being all explained… lets move through the Offense position by position – I hope you find this helpful.

HB – The opinions on what one looks for in a HB can vary wildly… and the attributes of importance are probably numerous. Because this is a bit more involved, it makes sense to share how I grade the HB attributes, commentary will be ranked in order of importance.

STR / BTK: I have these attributes rated highest… only SPD comes close from an importance standpoint. I’m somewhat forgiving with the threshold, STR of 70 (GREEN) and BTK of 80 (GREEN) is an ideal starting point. I’d recommend avoiding a HB with STR 64 and lower (RED) and/or BTK of 69 and lower (RED).
SPD: Looking for SPD of 88 and higher (GREEN)… avoid SPD of 84 and lower (RED).
ACC: Looking for SPD of 88 and higher (GREEN)… avoid SPD of 84 and lower (RED).
AGI: Looking for SPD of 88 and higher (GREEN)… avoid SPD of 84 and lower (RED).

Other attributes of interest… Size should be considered; player should be 5’10” (or taller) and 220 lbs (or heavier) at a minimum. This is going to sound CRAZY… but it seems to me, animation for HBs plays a part in how effective a player can be (watch games when they’re broadcasted, you’ll see what I mean). Finally, I look in the game to see which HBs have had the most BTK (best to view at the end of a season) – once I have that info I tend to look at HBs in the league that lead the way in actual BTK and attempt to find their clone in the draft class (see screen shot).

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